Marvel Super Heroes is also known for its infinite combos. Iron Man has some of the most execution heavy infinite combos, which requires:
- a ground dash which must be performed immediately on landing from the previous cycle, followed by an immediate s.LP before the opponent recovers from hit stun;
- a super jump cancel of a normal move;
- an air dash which must be performed immediately after the super jump cancel, followed by an immediate sj.LK before the opponent recovers from hit stun.
A single cycle of this infinite loop requires TWO dashes. This is extremely difficult to execute. The combo then transitions to his corner infinite juggle.
Have a look at the combo, (as well as a Wolverine infinite combo as a bonus) performed on a KeyCade KKL controller, by BoAngel: